using System.Collections;
using System.Collections.Generic;
using Super;
using UnityEngine;

public class WorldCameraSetup : MonoBehaviour
{
	// Start is called before the first frame update
	void Start()
	{
		GetComponent<Canvas>().worldCamera = DataHelperUtil.GetMainCamera();
	}

	// Update is called once per frame
	void Update()
	{
		
	}
}
